As excited as I was to start this new term, and after how stressful the last one was, I’m ready for another round!
PLog!
As excited as I was to start this new term, and after how stressful the last one was, I’m ready for another round!
For the next few weeks, my focus will be on learning how to create procedurally generated random zones, starting with a study of some recent games that use these techniques and trying to learn more about these methods through reference material in order to create a relatively simple but effective way to do so with Unity.