Posted in MA Indie Game Development

GDD 710 – Week 7

Anticipating the second rapid ideation session (RI2) to be revealed tonight, I decided to set up a GitHub repository to work with Unity, and if possible to commit files from Playmaker’s projects. Throughout the last few years I have had a very distant relationship with this kind of programs which is something like burying your head in the sand…

 

Continue reading “GDD 710 – Week 7”

Posted in MA Indie Game Development

GDD710 – Week 8

A new entry focused on the different kinds of research and some useful techniques that can be applied to the field in which we are involved. We always have to take into account the criteria and ethical limits throughout the process, especially because the participants’ data gathering is a fundamental component related to these studies. Also all about the very last phase on the Rapid Ideation 2 project! Continue reading “GDD710 – Week 8”

Posted in MA Indie Game Development

GDD710 – Week 11


Building a personal brand is an area in which I have been involved for quite some time.Becoming your own boss is something not to be taken slightly, since it is bound up with your financial independence. Setting up a studio of your own or even being a freelancer usually also implies to start working from home, and that can be delicate. I must point out that my experience started out a few months before the pandemic when the perspective was completely different from the one we used to live during the lockdown… gosh things changed so fast!.

Continue reading “GDD710 – Week 11”