Posted in MA Indie Game Development

GDD710 – Week 2

This second week the theme is creativity, a concept that in my opinion is strongly intertwined with other concepts such as imagination, the creation of ideas, and of course innovation. Personally, and especially during my youth I would never have considered that creativity could be the result of an analytical, measurable, repeatable and evaluable process.

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Posted in MA Indie Game Development

GDD710 – Week 4

The past week was full of anxiety. During the last Wednesday live session a new task was revealed. This will keep us busy over the next two weeks.It is my intention to get out of my comfort zone and carry out the development using not only an engine that I have abandoned for years,  Unity, but also using an add on that in theory should allow me to do the whole job without having to write a single line of code, which doubles the bet!.

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Posted in MA Indie Game Development

GDD 710 – Week 7

Anticipating the second rapid ideation session (RI2) to be revealed tonight, I decided to set up a GitHub repository to work with Unity, and if possible to commit files from Playmaker’s projects. Throughout the last few years I have had a very distant relationship with this kind of programs which is something like burying your head in the sand…

 

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